Infernium is a personal project I created in my spare time while working at Unrd. It is an interactive fiction set in a sci-fi world where programmers perform exorcism-like repairs on people who become addicted to using cybernetic enhancements to rewrite old memories. For this project, I wanted to experiment in how far I could push branching dialogue to create a narrative that expanded in multiple directions based on player choice, and had multiple endings.
A cyberpunk exorcism story with a branching narrative. Make decisions and face the consequences as you attempt to debug a woman who has become addicted to modifying her biotech.
Click here to play.