
I’m a narrative designer based in the UK, currently working on a *super-secret* project at Ubisoft. Previously, I worked on Everwild at Rare Ltd, crafting the narrative, themes, and voice of a new IP. Prior to this I worked at Unrd Ltd, an immersive mobile app where I was Lead Writer on 5 projects that aimed to be powerful, surprising stories within their genres.
I’m proficient in writing dialogue; linear or branching, developing the core pillars and themes of a narrative and outlining its structure, and leading the design for narrative features and mechanics.